The best settings for Overwatch 2: Benchmarks, performance

The Overwatch 2 beta is rolling, permitting gamers to leap in and relive the glory of the early days of the unique Overwatch. That can assist you get essentially the most out of the beta earlier than it ends on Could 17, I jumped in and examined the title to seek out the most effective settings for Overwatch 2. 

The sport is constructed on the bones of the unique, so there’s nothing too stunning. Nonetheless, I rounded up my optimized graphics settings, some gameplay settings you might want to change, and a few benchmarks throughout the assorted presets to provide you an concept about efficiency. Right here’s the right way to get essentially the most out of your Overwatch 2 beta expertise.

The perfect settings for the Overwatch 2 beta

Graphics settings in Overwatch 2.

Overwatch 2 has a ton of settings. I’ve all the graphics settings and some gameplay settings you might want to tweak to get your sport operating proper. First, let’s begin with the most effective graphics settings for Overwatch 2: 

  • Texture high quality: Medium
  • Texture filtering high quality: 8x
  • Native fog element: Medium
  • Dynamic reflections: Low
  • Shadow element: Extremely
  • Mannequin element: Low
  • Results element: Excessive
  • Lighting high quality: Excessive
  • Antialias high quality: Low – FXAA
  • Refraction high quality: Excessive
  • Screenshot high quality 1x decision (set the way you need)
  • Ambient occlusion: Off
  • Native reflections: On
  • Harm FX: Default

I’ve a mixture of settings to optimize for gameplay and visuals above. Beginning with gameplay, shadow element stays at Extremely to let you see the shadows of enemy gamers, whereas mannequin element is Low to take away some additional components that present up at larger settings. Ambient occlusion is ready to off as effectively, which might make some scenes a little bit flatter for higher visibility.

In any other case, I optimized for visuals. I stored anti-aliasing at FXAA as a result of it’s a lot quicker and appears about nearly as good as SMAA in Overwatch 2. I bumped down texture high quality, lighting high quality, and native fog element to avoid wasting frames as effectively, however be happy to show up these settings in the event you’re nonetheless hitting a excessive body fee.

By default, Overwatch 2 makes use of AMD’s FidelityFX Tremendous Decision (FSR), which dynamically adjusts the decision to enhance your body fee. I’d suggest leaving it on except you’re operating on notably highly effective {hardware}. It’s not too unhealthy on picture high quality, and it’ll let you focus your settings extra on gameplay over graphical high quality.

Display settings in Overwatch 2.

Past graphics, there are some show settings it’s best to tweak within the Overwatch 2 beta:

  • Restrict FPS: Show-based
  • Nvidia Reflex: Enabled + Increase (if obtainable)
  • Triple buffering: Off
  • Cut back buffering: On
  • VSync: Off
  • Discipline of View: 103

The essential settings listed here are Nvidia Reflex and the decreased buffering setting. Overwatch 2 usually has a single-frame buffer; which means you’ll at all times be on a one-frame delay if you play. It’s not an enormous deal, however the decreased buffering setting removes the buffer for decrease enter lag. On the flip aspect, it’s extra demanding in your PC.

There’s a trade-off right here primarily based on what system you may have. You must flip the scale back buffering setting on, but when it tanks your body fee beneath the refresh fee of your show, go away it off.

Gameplay settings in Overwatch 2.

Lastly, I’ve just a few gameplay settings to regulate in the event you’re on PC:

  • Waypoint opacity: 50%
  • Respawn icon opacity: 75%
  • Capability timer ring opacity: 100%
  • Allow excessive precision mouse enter: On

Opacity settings are nice to regulate to provide you higher visibility, and the waypoint icon is usually essentially the most distracting. Modify these settings the way you need, although. In any other case, at all times activate the allow excessive precision mouse enter setting. With mice just like the Corsair Sabre RGB Professional Wi-fi, you may entry polling charges of as much as 8,000Hz. This setting updates the sport at a quicker fee to provide you extra probabilities to shoot between updates.

Overwatch 2 beta system necessities

A team of Overwatch characters advance up a street in Overwatch 2.

Overwatch 2 doesn’t have steep system necessities, which isn’t stunning. The beneficial necessities from Overwatch have basically been transported to the minimal necessities, whereas the brand new beneficial spec requires a barely extra highly effective rig.


  • CPU: Intel Core i3 or AMD Phenom X3 8650
  • GPU: Nvidia GTX 600 collection or AMD Radeon HD 7000 collection
  • RAM: 6GB
  • Storage: 50GB

Really helpful

  • CPU: Intel Core i7 or AMD Ryzen 5
  • GPU: Nvidia GTX 1060 or AMD R9 380
  • RAM: 8GB
  • Storage: 50GB

The sport can get by with as little as 2GB of video reminiscence whereas nonetheless hitting the beneficial spec. Mainly any PC from the final 5 years will hit (and sure surpass) Blizzard’s necessities, whereas PCs relationship again a decade can nonetheless meet the minimal spec. If you happen to run Overwatch with out issues, you received’t have any points with Overwatch 2. 

The one odd necessities are for the CPU. Blizzard vaguely lists lessons of a CPU as a substitute of explicit generations. From what’s listed, it appears like a dual-core is ok for the minimal spec, whereas a quad-core meets the beneficial spec. Your CPU shouldn’t play a lot of a job in any respect, although. The minimal AMD Phenom X3 8650 is 14 years previous, in spite of everything.

Overwatch 2 beta benchmarks

I haven’t had the possibility to run Overwatch 2 benchmarks on a spread of the most effective graphics playing cards, so I hopped into the beta and examined a number of the presets on my private rig to see how they scale. You may see my outcomes with an RTX 3090 and Core i9-10900K at 1440p beneath.

Performance for different graphics presets in Overwatch 2.

Though it’s no shock that an RTX 3090 rips via Overwatch 2 (particularly at 1440p), the scaling is attention-grabbing. There are giant jumps between the Epic, Extremely, and Excessive presets, whereas all the pieces else shrinks up across the Medium and Low presets. That is largely due to dynamic reflections, which drop right down to Low on the Excessive preset.

If you happen to don’t need to mess with all the settings above, I’d suggest sticking with the Excessive preset. It gives the most effective steadiness of efficiency and picture high quality, although some settings, reminiscent of texture filtering, are unnecessarily turned down.

Overwatch 2 beta preset picture high quality

Image quality differences between Overwatch 2 presets.

Overwatch 2 is misleading relating to picture high quality as a result of if you’re really taking part in the sport, you’ll be hard-pressed to note the variations. I took some screenshots with the Low, Excessive, and Epic presets within the coaching space to point out the variations (my testing above was achieved in actual matches).

There are some giant variations, even when they’re powerful to identify with out the side-by-side comparability above. With the Low preset, the bullet marks on the wall are lacking, as are the lights which can be preset within the Excessive and Epic presents. The discount in texture high quality is obvious across the edges of the steel plate within the heart, as is the loss in shadow high quality. You may see how a lot blurrier the big shadow on the precise is with the Low preset in comparison with Extremely.

What’s attention-grabbing is that the Epic presets appear to allow some extra lighting as evidenced by the room on the prime proper. The largest distinction for Epic, nonetheless, are the reflections. The steel plate on the underside is at all times reflective. However on the prime of the steps, solely the dynamic reflections within the Epic preset present that.

Winston and other characters looking confused.

There are variations, however the excellent news is that Blizzard was clearly cautious to scale the picture high quality down in a wise manner. Aliasing solely reveals up on distant objects (see the poles within the background), and it’s not distracting in any respect. Equally, texture high quality takes successful, nevertheless it actually solely reveals up in effective particulars. You’re not observing low-resolution textures with the Low preset.

Even after trying on the picture high quality, my suggestion to stay with the Excessive presets. It loses just a few beautifying components in comparison with Epic, nevertheless it additionally represents round a 65% enhance in efficiency. Low isn’t unhealthy, both, although it trades much more picture high quality for a modest 13% efficiency enhance over the Excessive preset.

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